Help improve Flash Player 10.1 and AIR 2.0

Adobe engineering is headed into the final stretch of development of Flash Player 10.1 and AIR 2.0. We need community help to identify quality issues with your deployed and in-development content. While both Flash and AIR are tested extensively internally, every beta we receive valuable feedback from the Flash community and beyond.

Here is how you can get involved:

  1. Download and install Flash Player 10.1 Beta 2 and AIR 2.0 Beta 2
  2. Test the new beta runtimes with your content and applications.
  3. Log bugs at bugs.adobe.com. Engineering teams use your bug reports to reproduce errors and improve the runtime quality.

As far as beta timelines, beta 3 releases are a few weeks away and release candidates are expected within 60 days. Your involvement and assistance during this critical development window are really important and will only improve Flash Player and AIR quality.

Please also help spread the word about the beta process via Twitter:
Improve Flash 10.1 & AIR 2.0 via Beta 2 http://bit.ly/aN4Qk0 READ & RT #Flash #AIR #QUALITY

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19 Responses to “Help improve Flash Player 10.1 and AIR 2.0”

  1. Ted Patrick 08. Feb, 2010 at 2:37 pm #

    Improve flash great post Serge!

  2. Weyert 08. Feb, 2010 at 3:09 pm #

    Yes, but I am still waiting for a non content debugger version of the 10.1 Flash Player. Because the content debugger always leaks by my knowledge, and this hasn’t changed in the 10.1 player.

    My project can’t be run in the plugin without partly rewrite — which I am not looking forward too.

  3. Weyert 08. Feb, 2010 at 3:10 pm #

    My apologies, I am talking about a non content debugger standalone player of 10.1.

  4. julio carneiro 08. Feb, 2010 at 6:55 pm #

    Is there a debug version of 10.1?
    I’d like to test it with our Flex stuff but I can’t live w/o FP’s debug version.

    I could not find any mention on labs.adobe.com

    TIA
    julio

  5. mcorbett 08. Feb, 2010 at 8:52 pm #

    so this isn’t mobile flash 10.1 i am guessing?

  6. Serge Jespers 08. Feb, 2010 at 11:13 pm #

    @Julio: The debug versions are also available on Labs: http://labs.adobe.com/downloads/flashplayer10.html

  7. Serge Jespers 08. Feb, 2010 at 11:13 pm #

    @mcorbett: The mobile versions won’t be too far behind.

Trackbacks/Pingbacks

  1. Sascha Bregenhorn - 08. Feb, 2010

    Helfen, den Flash Player 10.1 and AIR 2.0 zu verbessern – http://bit.ly/alXSfx

  2. Adobe User Group XL - 09. Feb, 2010

    Help improve Flash Player 10.1 and AIR 2.0 http://bit.ly/cxWNHd We need community help! #augnl

  3. Vishal Gupta - 09. Feb, 2010

    Contribute! RT @AdobeUserGroup: Help improve Flash Player 10.1 and AIR 2.0 http://bit.ly/cxWNHd We need community help! #augnl

  4. Guust Nieuwenhuis - 09. Feb, 2010

    Help improve Flash Player 10.1 and AIR 2.0 – http://tinyurl.com/yjjfs2l

  5. elvisready - 09. Feb, 2010

    RT @AdobeUserGroup: Help improve Flash Player 10.1 and AIR 2.0 http://bit.ly/cxWNHd We need community help! #augnl

  6. Maarten Cox - 09. Feb, 2010

    Improve Flash 10.1 & AIR 2.0 via Beta 2 http://bit.ly/aN4Qk0 READ & RT #Flash #AIR #QUALITY

  7. Emil Korngold - 09. Feb, 2010

    RT @adobeusergroup: Help improve Flash Player 10.1 and AIR 2.0 http://bit.ly/cxWNHd We need community help! #augnl

  8. creacog » Blog Archive » flash in the pan - 09. Feb, 2010

    [...] Adobe actively invite comment and suggestions on their products. More widely/easily through the Feature request/bug report form. They have opened up the bug tracking system for a number of products. Flash player being one of them. There is an active bug report with regard to this issue and I would encourage anyone with an opinion to contribute to the discussion and/or add weight by voting. Just sign up and access FP-1262. There is an active drive from within Adobe to help from the community to improve the quality of Flash Player and AIR. [...]

  9. Menno Drenth - 10. Feb, 2010

    RT @adobeusergroup: Help improve Flash Player 10.1 and AIR 2.0 http://bit.ly/cxWNHd We need community help! #augnl

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