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Hot job in Silicon Valley: Flash developer

The best way to measure the impact and relevance of a technology is probably to look at job openings. According to the Wall Street Journal the demand for Flash developers in Silicon Valley has suddenly surged:

With the advent of online social gaming start-ups such as Zynga Game Network Inc. and others—many of which make online games that involve Flash technology—demand for Flash engineers has suddenly surged.

Mochi Media (one of the largest online gaming networks) says it is hard to find good Flash engineers.

To get around the lack of Flash engineers, Mr. Hsu says Mochi Media tries to hire engineers who know programming languages such as Java and then train them to use Flash. “It’s a six-month time investment, but most can pick up Flash very quickly,” he says.

Be sure to read the rest of the article on the WSJ site. Oh… and ehr… Flash on!

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European flat fee for data coming soon

Earlier this morning Vincent Van Quickenborne (Belgian minister for ICT, telco, economy and reform) moderated a debate with Neelie Kroes (Vice President of the European Commission responsible for the Digital Agenda for Europe). Vincent Van Quickenborne was asking his Twitter followers for questions he should ask her. I asked what her plans were for the outrageous data roaming charges in Europe. Her answer sounded like music to my ears:

This is fantastic news!

Most of the European carriers are owned by only a handful of big telcos (like France Telecom, Vodafone, …) and this should be a no-brainer. But they obviously make a lot of money from roaming and if no one tells them to change their price structure, they won’t. Now that Neelie’s on the case it looks like data roaming across Europe may soon/finally become affordable.

PS: It’s great to see Neelie Kroes on Twitter!

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On sub-standard apps

Steve Jobs (via TechCrunch): Intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform.

That’s the first thing I read this morning… I agree with Greg Slepak (CEO of TaoEffect) who wrote:

Crappy developers will make crappy apps regardless of how many layers there are.

That doesn’t mean that all developers using a specific layer will build crappy apps.

Chroma Circuit by Bowlerhat Games is a very good example. Chroma Circuit started out as a Flash based web game. It was one of the first apps that got packaged as an iPhone app using the Packager for iPhone. Apple didn’t seem to mind playing Chroma Circuit on their iDevices as they featured it as a staff pick on iTunes a while ago.

Fickleblox by BlueSkyNorth is another good example. This application started out as a Flash Lite game and is thereby available on a broad range of devices. It was also packaged using the Packager for iPhone and thus available in the app store.

Both applications (and there are dozens like this in the app store today) are fun to play, easy to use and perform well on the iDevice. You can hardly call that sub-standard! You can also hardly say that they hinder the progress of the platform. In fact… I think it is Apple who is now effectively hindering the progress of the iDevice platform. By allowing “intermediate layers” like Flash but also Unity, Titanium, MonoTouch, Corona, … the platform has become more open and appealing to non Obj-C/C/C++ developers. More developers (regardless of which technology they use) on the platform = more applications in the appstore. I wonder how many apps in the appstore today were built using one of these intermediate layers…

I’m with Adobe and all other intermediate layer providers, for that matter!

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Now that’s a tablet!

Powerful CPU? Check! 1.6GHz Intel Atom.
Capable of HD video? Check! 1080p!
Camera? Check! 1 front, 1 back.
Flash Player 10.1? Check!
Adobe AIR 2? Check!
HDMI-out? Check!
USB port? Check!
Expandable storage? Check! SDHC card slot.
Pen/digitizer support? Check! Perfect for your finer art/graphics projects.
I can install whatever I like? Check! Runs Windows 7 Home Premium.
Multi-tasking? Check!
Easy to use touch UI? Check! HP built their own touch enabled layer on top of Win7.
Cheaper than Apple’s tablet? Check! $549 for 32GB model vs $599 for Apple’s 32GB model
Available now? Not yet… but I can wait! I want this one soooooo bad! :D

The leaked specs also mention that it comes with a 5-hour battery. While that may seem a lot less than the 10-hour battery Apple promises, we all know that you have to take Apple’s battery promises with a grain of salt. My MBP is supposed to be able to give me 8 hours but I’ve never gotten more than 4 out of it. Perhaps if you switch off WIFI, turn down the brightness to 1 and don’t do anything you get the 10 hours they promise but you can hardly call that usable… 5 hours sounds decent and honest enough.

Update: As pointed out in the comments, some reviewers are posting some good reviews about the battery life of Apple’s tablet. However, keeping my experience with my MBP in mind, I think it’s only fair that I am a bit skeptical about that.

Now this is a tablet I can get excited about!

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Number 1 on my wishlist: HP’s slate device

I already blogged about how excited I was about HP’s slate device a few weeks ago. These two new videos make me want it even more!

The first one is a teaser ad from HP but make sure you watch the second video! Adobe’s Alan Tam shows the device in action! No CGI tricks here! Alan shows Adobe AIR and Flash in action on the device: Video playback from MTV.com; A Spongebob Squarepants game (most casual games on the Web run in Flash); photo editing at Photoshop.com and reading the digital version of the New York Times. Now that is the web experience I want on a slate device! I’m ordering this the minute it becomes available!

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HP’s CTO talks about the HP slate. Can I have one now please?

As I already mentioned before, I won’t be standing in line to get an Apple tablet. If it was running the full OS X, I probably would have but the limited OS they’re putting on the device is just too restricted and not flexible enough.

I recently bought an HP TouchSmart TX2 tablet/notebook to replace my EEE PC netbook. I wanted something small (-ish) to browse the web and watch video on while being on vacation or traveling. While Windows 7 does take some getting used to (especially after using a Mac for the last 7 years or so) I am really impressed by the performance and even more by the price. A lot of people seem to like the pricing of Apple’s tablet but I wonder if these people looked at what is out there today? I paid around $800 for the HP TX2. So the price is similar to Apple’s 64GB 3G/WIFI tablet but my HP has a 12’1 inch screen, 320GB 7200 RPM hard drive, 4GB RAM, DVD drive, 3 USB ports, 1 4 cell and 1 8 cell battery and an AMD chipset powerful enough to even do hardware accelerated Flash Video up to 1080p! And since the TX2 has Windows 7 on it, I can also install every single app and/or plugin I want. I can run my Twitter client when I’m watching a video and most of all I’m not tied to one single store to buy my music, apps and video content. The only problem is its form factor. It’s still a bit bulky but that’s just a minor issue.

Enter the HP slate. While there’s no news yet on how much memory it’ll have, how fast the processor is or how much disk space it’ll have, it does run a full Windows 7! In the video below, HP’s CTO Phil McKinney talks about their slate device. The video also shows the New York Times Reader AIR application (as shown in the screenshot above) and HD video on YouTube using Flash Player. Now that’s a real magical experience! Can I have one now please?

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Wall Street Journal on Apple, Flash and more

The Wall Street Journal just published an interesting article entitled “The Microsofting of Apple?” with their thoughts on Apple, Flash, Google and more. If you’re not subscribed to the WSJ, you can find the article on Ben Forta’s blog.

It’s refreshing to see the “old media’s” take on this… They surely make some interesting points.

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Kevin Lynch (Adobe’s CTO) blogs about Flash, past and future, Apple iPad, HTML5, OSP and more.

Adobe’s CTO Kevin Lynch just published a blog post with his thoughts on Flash, past and future, Apple iPad, HTML5, OSP and more.

The blog post entitled “Open Access to Content and Applications” gives you a good idea on where Adobe and the Flash Platform is going and what we are doing with our Open Screen Project partners. It also repeats that “we are ready to enable Flash in the browser on Apple’s devices if and when Apple chooses to allow that for its users, but to date we have not had the required cooperation from Apple to make this happen.”

Read the post on blogs.adobe.com/conversations

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The iPad’s browsing experience

My fellow evangelist Lee Brimelow created an accurate view of  the browsing experience on Apple’s new iPad. Sometimes a picture does say more than a thousand words… Go check it out on Lee’s blog.

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Open letter from a Mac-head

DISCLAIMER: I work for Adobe on the platform evangelism team. I’ve been a Flash designer/developer for the last 12 years. Even though I work for Adobe. I’m pretty sure I would have also written this post if I was still a freelance Flash developer. The views expressed on this blog are my own and do not necessarily reflect those of my employer.

Dear Steve,

After working on Windows PCs for over 15 years, I switched to Mac about 6 years ago. I was sick and tired of spending more time keeping my system up and running than being creative. I remember it well. I actually borrowed a G5 to test both Mac and Windows head to head… and I never looked back. I immediately fell in love with OS X and the simplicity of using a Mac. Everything just worked and I could finally be creative again without worrying about crashes or driver conflicts. It wasn’t long before every single PC in the house was replaced by a Mac. I got a G5 to work on, bought a Power Book for work on the road, an iMac for my girlfriend and even an eMac for my mom.

When you announced the iPhone, I had my credit card in my hand somewhere halfway through your presentation. Sadly you only released it in the US at first and so I had to wait a little bit. I’m not ashamed to say that I “imported” one and hacked it so I could use it in Europe. You did a fantastic job with the iPhone and you truly changed the mobile industry. I could even live with the fact that the first version did not have the Flash plugin in the mobile Safari browser. I didn’t think I would, but I was standing in line the day you launched the iPhone 3G in Belgium and yes… I was also in waiting in line the day you launched the iPhone 3GS.

It was definitely harder to swallow that you still didn’t allow Flash on the 3GS. I totally found it plausible that the original iPhone’s CPU was struggling with Flash content but you said that the 3GS was a lot faster than the original iPhone. Add to that that Flash runs just fine on Android, WebOS, WinMo and Symbian smartphones… Together with the Open Screen Project partners, Adobe is working very hard on making sure that Flash Player 10.1 runs smoothly on these devices.

Yesterday, you announced the iPad. I recently bought an HP TouchSmart TX2 tablet (running Windows 7, which allows me to install both Flash Player, AIR and any other plugin) because you are right. There is room for something between the iPhone and my MacBook Pro. There definitely is room for a tablet to browse the web, play games, watch movies or read books on. However… this time you failed to enthuse me.

While the iPad’s form factor seems spot on, the limited operating system isn’t. When you demonstrated the web browser, it was very obvious that the browser did not support Flash (or any other plugins). When you showed the New York Times website, the video player was missing and a big missing plugin icon showed up on screen. Surely this is not the experience you wanted to demonstrate. You said you can browse the full web on the iPad but it clearly isn’t the full web… Isn’t that exactly why you would use a beautiful device like this? To watch video on sites like Facebook, CNN, ESPN, ABC, Fox, Hulu, MSNBC, Epix, … while you’re on the road? But it’s not just about video. What about those hundreds –maybe thousands– of sites that rely on advertisers to pay their bills? Sure… web ads can be really annoying but the reality is that advertisers like to use Flash for their ads. And what about games? Millions of people play Flash games on sites like Facebook, Miniclip, Kongregate and Disney every single day. Flash is a big part of the web today and when you promise “the best way to experience the web” I expect it to be the full web and not the crippled version you demonstrated on stage yesterday.

I’m sure Adobe would welcome you with open arms if you decided to join the Open Screen Project and help us to build an optimized version of Flash Player for the iPad. Some of our OSP partners have already demonstrated full HD 1080P Flash Video on a netbook so I see no reason why it wouldn’t work on the iPad.

I’m sorry to say that even though I am a Mac-head, I won’t be standing in line to get an iPad if I can’t browse the full web on it.

Serge

To anyone reading this: Make sure you blog your thoughts and/or leave a comment.

Update: Also read Ralph Hauwert’s and Mike Chambers’ post.

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