
Although Flash On The Beach is only 4 years old this year, it has already become a highlight in the Flash community. There something about FOTB that makes this one of the “must-go” conferences of the year. And it seems to be growing year after year!
This is going to be the first year that I’m actually doing a session at FOTB. “I’d better come up with an appealing session”, was my first thought when I got accepted as a speaker. After all, I am sharing the billboard with Flash rock stars like Keith Peters, Mario Klingemann, Mike Jones, Grant Skinner, Joa Ebert, Colin Moock and many more.
But… I think I have an interesting session lined up. With multi-screen development becoming increasingly important, I thought it was a good idea to do a session about that. Even more so because we have some interesting announcements lined up around the MAX timeframe which coincidentally happens to be just 2 weeks after FOTB… So… I’ll show you how to build an application that runs on multiple screens sharing the same code-base and using the capabilities available in the different runtimes.
Can you read between the lines…? “Same code-base across the different runtimes…” Anyone? ;-)
Early bird pricing for FOTB ends on July 24th and FOTB did sell out the last 2 years… So… What are you waiting for? See you in Brighton!
More info and tickets on http://www.flashonthebeach.com/
When I talk to developers about mobile application development, they all seem to think that Apple’s App Store is the only outlet where you can make money with mobile apps. Sure, Apple has done a terrific job making it easier for the consumer to buy and install apps on their iPhone but that doesn’t mean this is the only way. The iPhone market is also only a fraction of the total amount of mobile devices out there and people have been making money from mobile phone users for years now.
Facebook and Adobe have 







