Tag Archives: flv

Adobe versus the ‘Open Web’

Lately, I’ve read and heard a lot of conversations about how “HTML 5 is going to kill Flash” and how Adobe is bad for “breaking the open web” with the “proprietary” Flash Player.

So… Let’s think about this for a second. People have been talking about HTML 5 for quite some time now and it seems that it will be just that for still quite some time more. The release for HTML 5 is scheduled for 2012. Sure… Internet Explorer 8 already has some HTML 5 features enabled but the full blown “Flash killer” is not going to be available until 2012… and even that is an optimistic schedule. If I look at what HTML 5 is going to bring to the table, it seems that its features can be compared to a smaller feature set of Flash Player 7. That version of the Flash Player was released in September 2003… So those features have been available for at least 6 years now. Sure, HTML 5 will still evolve but so will the Flash Player. Every 12 months or so, a new version of the Flash Player is released bringing new features to the web. People have been installing updates faster and faster and within just a few months developers can use those new features in their sites/applications. So by the time HTML 5 gets to critical mass, the Flash Player will be at version 12 or 13 with even more functionality and exciting features that will not be available in standard browsers.

So why is Flash evil? The “skip intro” era is already far behind us and it’s not just about advertising. These days developers are also using the power of the Flash Platform for full blown online/offline applications. Just have a look at Picnik, Sumo Paint or Hobnox. Even organizations like NATO for instance use the Flash Platform in ways that you would not be able to do with HTML 5.

Flash has also greatly improved the video experience on the web. Remember the old days where you had to choose between Windows Media Player, Real Player and Quicktime? And when you made your selection, you still had to pick your connection speed. And when you finally got through all your selections, chances were you still didn’t have the right codec and you still wouldn’t see the video. With Flash, ‘play video’ actually means ‘play video’ and today over 85% of all the video on the web is viewed using Flash Player. YouTube, CNN, Vimeo, NY Times, Flickr, Last.fm, Facebook and many many more all use Flash.

Now don’t get me wrong. I am not saying the Open Web is a bad thing. I welcome all forms of innovation but Open Web supporters also need to open their eyes and see that Adobe is not as bad as they think.

So why don’t we open source the Flash Player? Well… First of all… I’m not sure what good that would do? That said, Adobe doesn’t own the rights to every single bit in the Flash Player. We don’t own the rights for the video and graphics codecs for example. It also seems that not many people know that we opened up the specs for the SWF and FLV file formats as part of the Open Screen Project. We also published the specs for AMF (the binary format for exchanging data used by the Flash Player) and announced that we’ll also publish the specs for RTMP. We also have a bunch of Open Source projects within Adobe. The Flex SDK being one of them. On top of having our own Open Source projects we also support and contribute to existing Open Source projects like WebKit, the Mozilla Foundation and Eclipse.

I know… Adobe pays my paycheck but I honestly think that we are trying our very best to be a good web citizen. However, I also think we don’t get much credit for it. Hopefully this blog post can change your mind a little bit. Feel free to comment.

UPDATE: Ryan Stewart just posted a list of HTML 5 features and when similar features were introduced in the Flash Player.

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8 misconceptions about Flash video

I recently came across a couple of serious misconceptions about Flash Video and I thought it was a good idea to set the record straight.

#1 – Flash Video is progressive download only.
While progressive download is an option, streaming live or pre-recorded content is also possible using a Flash media streaming server or service provider. Obviously Adobe has it’s own offering in this space but third party and open source alternatives are also available.

#2 – Streaming Flash Video is expensive.
With an open source alternative available, streaming Flash Video can cost as little as $0 (obviously not counting hardware or bandwidth costs).

#3 – Flash Video quality is terrible. Just look at YouTube.
With Flash Video, you can publish video to any quality ranging from a stamp-size video in a banner to 1080p full HD video. The publisher has complete control over the quality of the video.

#4 – Flash Video streams can’t be protected.
There are a couple of ways of protecting your Flash Video stream. Adobe’s Flash Media Server provides RTMP-based streaming directly into Flash Player, avoiding the browser cache. SSL encryption and additional authentication mechanisms can also be added to more directly target the client player (Whitepaper PDF). With the recently released Flash Media Rights Management Server, publishers can further protect their streams with DRM.

#5 – Flash is a closed format that works with proprietary video codecs.
Both the SWF file format specification and the FLV/F4V specification are available to the public as part of the Open Screen Project. Flash Video can be published with 3 different codecs which are part of the Flash Player (so no additional installs are required). The Sorenson Spark codec and On2′s VP6 codec are the oldest codecs. The industry standard H.264 video codec was added in Flash Player 9 and allows you to publish video to the Flash Player up to 1080p full HD video.

#6 – I can only use Flash Video in a browser.
Adobe AIR (available for Mac, Windows and Linux) allows you to build real desktop applications with web technologies including JavaScript, HTML and Flash. Since the Flash Player is at the heart of the AIR runtime, it is obvious that you can also use all of the Flash Player features including Flash Video. Adobe AIR 1.5 also supports the DRM capabilities provided by the Flash Media Rights Management Server.

#7 – Flash Video is difficult to use.
For developers: Adding Flash Video to a Flash project (made with Flash Professional or Flex and targeted for Flash Player or Adobe AIR) is as easy as adding any other asset to your project. If you can add an image to your project, you can also add Flash Video.
For end-users: The majority of internet users won’t need to install anything extra. 98.3% of all internet connected PCs have Flash Player 8 or higher installed, meaning they can instantly view Flash Video encoded with either the Sorenson Spark or On2 VP6 codec. 89.4% have Flash Player 9.0.115 installed. That version of the Flash Player has H.264 video and HE-AAC audio playback, multi-core support and hardware scaling of HD quality full-screen video. This means that most users can play your HD H.264 video from the instant the page is loaded.

#8 – Only YouTube uses Flash Video.
According to comScore, 80% (up from 72%) of online videos are viewed Worldwide using Adobe Flash technology. This makes Flash Video the #1 video format on the web. Renowned broadcasters like CNN, BBC, NBC, FOX and many others use Flash Video as their main video format.

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