ColdFusion Online Developer Week starts today

UPDATE: If you weren’t able to join the sessions you find the recordings here: http://www.adobe.com/devnet/coldfusion/events.html

You know what? ColdFusion is actually pretty cool and I’ve been using it in various projects over the last couple of years… In fact… I’m using it today for a fun MAX project which you’ll hear more about soon. I’m also not just saying that because Ben “ColdFusion” Forta is my boss ;-) It really is cool but don’t take my word for it… Just join one or all of the ColdFusion Online Developer Week sessions this week and check it out yourself.

Getting Started with Web App Development Using ColdFusion http://adobe.ly/CFWeek01 Mon 10AM
Working with PDFs Made Easy with ColdFusion
http://adobe.ly/CFWeek02 Mon 1PM
Introduction to ColdFusion Components (CFCs)
http://adobe.ly/CFWeek03 Mon 4PM
Improve Your ColdFusion Code Through Unit Testing
http://adobe.ly/CFWeek04 Tue 10AM
Using ColdFusion Frameworks for Application Development
http://adobe.ly/CFWeek05 Tue 1PM
Understanding and Using the ColdFusion Server Monitor
http://adobe.ly/CFWeek06 Tue 4PM
ColdFusion Builder: The Professional IDE to Boost Your Productivity
http://adobe.ly/CFWeek07 Wed 10AM
Expand Functionality with ColdFusion Builder Extensions
http://adobe.ly/CFWeek08 Wed 1PM
Developing Your First Application Using ColdFusion 9 and ORM http://adobe.ly/CFWeek09 Thu 10AM
Speed Up Your Apps with Caching in ColdFusion
http://adobe.ly/CFWeek10 Thu 11:30AM
ColdFusion and Mobile – Browser-Based Applications Made Easy http://adobe.ly/CFWeek11 Thu 1PM
Become ColdFusion Empowered in Under an Hour
http://adobe.ly/CFWeek12 Thu 4PM
Accessing ColdFusion Services From Flex Applications
http://adobe.ly/CFWeek13 Fri 10AM
Securing your ColdFusion Applications
http://adobe.ly/CFWeek14 Fri 11:30AM
Make Your Site Searchable with Solr
http://adobe.ly/CFWeek15 Fri 1PM
Bringing ColdFusion to Java SpringMVC
http://adobe.ly/CFWeek16 Fri 4PM

 

All times inUS/ Pacific time. Registration is free but required (the Connect meeting room URL will be emailed to you).

Build iOS applications with Flex and Flash Builder 4.5.1

You already know that you can use Flex 4.5 and Flash Builder 4.5 to build applications for Android and BlackBerry Tablet OS devices. Today we’re releasing an update to Flash Builder that will enable the exact same workflow to build iOS apps. You’ve probably see us demo this a million times already but today it’s here for you to start building your applications!

In this video I’m showing you have easy it is to do this and where to get all the developer and device certificates from.

The coolest thing is that you can now use the exact same code to build apps for Android, BlackBerry Tablet OS and iOS devices in one go! When you’re app is ready you only need to press the release build button to package your application for all these platforms.

But my application won’t look native, Serge“. Well… I kinda like that. Flex gives you the freedom to make your application look however you want. But if you really need that native iOS feel then check out this Flex theme.

Want to find out more about Flash Builder 4.5? Then don’t forget to sign up for our Developer Week. It starts today and tomorrow I’ll be talking about mobile application development using Flex and Flash Builder 4.5.1.

If you already have Flash Builder 4.5 then go to the HELP menu and select SEARCH FOR FLASH BUILDER UPDATES to download the 4.5.1 update. If you haven’t upgraded to Flash Builder 4.5 yet then try it for 60 days. I guarantee you’ll love it. Oh… And yes… The iOS workflow also works on Windows!

Flash Builder sneak peek: Mobile application development

I’m sure you all know that Flash Builder will enable you to build applications with Flex and/or ActionScript and then compile them for distribution on the Android Market. An upcoming version of Flash Builder will also enable the same workflow for iOS and BlackBerry Tablet OS applications. You’ll even be able to package these different types of installers in one go.

AIR for Android now in the Android Market

Now that’s fantastic news to wake up to: The AIR for Android runtime is now available in the Android Market.

Just open up the Market application on your Android (Froyo) device, search for Adobe AIR, and install it on your device. That same search will also reveal some apps that are built with AIR. I’m sure there will be more apps in the market in the next coming weeks. If you’re looking for some apps to try out I can highly suggest Qrossfire, Gridshock and Chroma Circuit from Bowlerhat Games! UPDATE: posted a list of other games that are available in the Android Market and I’ve started a list on AppBrain with even more AIR games and apps! AppBrain is maintaining a list of applications built with Adobe AIR. Check out http://www.appbrain.com/apps/adobe-air

This is a really exciting release. It gives Flash Platform developers direct access to the Android Market without having to learn anything new. You can just build applications with the technology you already know and distribute them in the Market application that the user already knows.

Where to go next?

  • To build applications you can get the SDK from the prerelease program.
  • Build your applications using Flash Builder, Flash Professional CS5 or your favorite ActionScript development tool.
  • Package your application with the AIR SDK as an APK file (an update/fix for Package Assistant Pro is coming later today on Monday)
  • Publish your application to the Android Market. Ryan Stewart has an excellent post on how to sign your applications and submit them to the Android Market.

MAX Unawards: Behind the scenes (part 5)

Today this five-part blog series comes to an end. Don’t forget to check out the previous four posts if you haven’t read them already.
  1. About the recording session and postproduction
  2. About personalized video and cue points
  3. Why Flex and how it was put together
  4. About the playback and recording modules

To round off this series of blog posts about the MAX Unawards application I thought it would be fun to compile some outtakes and bloopers.

Oh… And here are a couple of fun facts I didn’t tell you yet ;-)

  • Wim didn’t bring any black shoes to the studio so he’s wearing my sneakers. They were at least 3 sizes too big ;-)
  • I spend a total of… wait for it… $700 on this application. The majority of that was for the studio rental.
  • We rented the golden jacket.
  • We bought the golden shirt.
  • Wim took the golden shirt home and apparently his daughter absolutely loved it.

I had a lot of fun creating this application and I hope you have at least as much fun watching the videos and creating your own MAX Unawards video! And now… If you haven’t already created your own MAX Unaward now may be a good time to do so! All you need is an Internet connection and a webcam. Just point your browser to http://max.adobe.com/widget!