Jonnie Hallman from DestroyTwitter fame and recently employed by the Adobe XD team, wrote a great article about how he reduced CPU usage in his AIR application.
“AIR gets a bad rap for being a bloated runtime, using up a lot of precious memory and CPU. Although a lot of AIR applications seem to fall into this trap, it doesn’t have to be this way. There are a number of techniques you can use to develop a lightweight application that rivals native programs in terms of performance,” he says.
The article explains what framerate throttling is and how best to implement it in your application.





