Tag Archives: prerelease

Raising the bar… again: FP10.1 & AIR2 betas on Labs

Wohooow… It’s always great to wake up to new toys to play with! Flash Player 10.1 and AIR2.0 are now available on Adobe Labs.

This is a very exciting release for Adobe. Not only is it the first time that we sim-ship Flash Player and AIR for all 3 major operating systems (Mac, Windows & Linux), Flash Player 10.1 is also the first runtime release of the Open Screen Project. While we’re only releasing the beta version of Flash Player 10.1 for the desktop we do plan to roll out additional betas prior to the release with more features, performance improvements, new tooling options and support for mobile platforms. I’ve been lucky enough to play with some smart phones that already have Flash Player 10.1 and I am absolutely amazed to see the performance on these devices. It’s also great to finally have FP10 in the browser on a mobile device. It’s great to see you can now have the full web in your mobile browser!

We’ve already talked about and demoed some of the new features at MAX. Check out the feature page on Labs for a complete list of new features in Flash Player 10.1 and Christian Cantrell’s blog for a comprehensive list of new features in AIR. Christian also has a bunch of code samples on his blog demonstrating the new features. Also check out Adobe TV for more demos and tutorials.

Don’t forget… These are pre-release BETA releases. While the Flash Player and AIR teams do their very best to maintain backward compatibility, things may break. And that is exactly why we do these public betas. If you do come across an application that doesn’t work, make sure you tell us about it!

I can’t wait to see what you guys are going to build with this new set of building blocks… Flash on!

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Dreamweaver, Fireworks & Soundbooth in public beta

It’s always nice to wake up to some goodies to play with. This morning (depending on where you are obviously) we released beta versions of the next versions of Dreamweaver, Fireworks and Soundbooth on Adobe Labs. These betas should give you some idea of the direction that CS4 is taking.

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Notable new features:
New user interface
You’ll see this one across other components of the next version of Creative Suite and I like it very much!

Photoshop Smart Objects
You could already drag and drop PSD files into a Dreamweaver page in CS3 but now these are actual Smart Objects.

Subversion integration
I’m sure some of you will say: “Finally”.

WebKit preview
Dreamweaver now uses WebKit to preview pages in design view. Hoorah! 

More new features on http://labs.adobe.com/technologies/dreamweavercs4/.

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Notable new features:
AIR authoring
Make an interactive prototype of your AIR application directly within Fireworks and deploy it as HTML with CSS, Flex or Flash.

Adobe type engine
Fireworks now has the Adobe type engine to produce superior type design in a way that is familiar to Photoshop and Illustrator users.

More new features on http://labs.adobe.com/technologies/fireworkscs4/.
UPDATE: Alan Musselman has an in-depth presentation online where he walks through all the new features Fireworks has to offer.

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Notable new features:
Multitrack
This must have been the most requested feature! And yes… Soundbooth is now multitrack!

Matching volume levels
With just one click, Soundbooth analyzes and adjusts the audio levels

More new features on http://labs.adobe.com/technologies/soundboothcs4/.

Go get them at labs.adobe.com! All betas are available for Windows and OSX and will work alongside your CS3 installations. These betas provide you an opportunity to give feedback on the next versions of these applications. If you find a bug or have feedback, make sure you file it on the beta forums.

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Flash Player 10 now in public beta

The pre-release version of Flash Player 10 (code-named ’Astro’) is now available on Adobe Labs. We’ve already shown Flash Player 10 at a number of events so most of you have a good idea about its new features like rich text layout including right-to-left language support, 3d effects, custom filters and effects with Pixel Bender and more hardware acceleration for bitmaps, filters, video and blend modes.

Unfortunately, there’s currently no tooling available to let you play with all these new features. This pre-release version is mainly there for you to test your current projects and to provide feedback on its performance. To allow you to test the new effects and capabilities, the Flash Player team has put together some demo projects for you. Additionally you can also start building your own Pixel Bender effects.

More information and download links on Adobe Labs.

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